What do I get for $14.99?
One game, exported: the Roblox Studio file (.rbxl) with its map, UI, shop and gameplay. Making and previewing it is free; you pay once on the game's page when you export it, and it downloads again any time. With credits it costs 15 (20 for a lobby + game, +5 when it was built from a long brief or with AI, at most 25); the game's page shows the exact cost and why before you press Export. On Studio the card price is $7.49.
Will my game make money?
That's up to your game and your players — BloxMaps gives you everything a monetized Roblox game needs from day one.
What are the giant map sizes?
Studio adds three sizes past Huge (1,536 studs across): Extra Huge (2,048 studs), Ultra Huge (3,072 studs) and Insanely Huge (4,096 studs). Open worlds, islands and battle royale maps fill them with more towns, roads and landmarks, and cities go up to Extra Huge. Map types built around a fixed layout (an obby, a tycoon, an interior) stay at Huge, and the map page says so. A giant map's .rbxl download has Roblox streaming switched on, so players load the land around them. They export like any map, and in the Game Maker they're for open-world, battle royale and city games.
What are round maps?
Round-based games (murder mystery, deathrun, battle royale and others) are a lobby where players wait, plus the maps the rounds are played on. Studio builds a lobby + up to 4 round maps in one game, so every round can be somewhere new. Every other plan builds 1 round map.
How do credits work?
An export costs credits by its size: a small map 1, medium 2, large 4, huge 8, and Studio's giant sizes 12 to 24. An open world costs its sections together, at most 24. A UI costs 2, plus 1 for each Extra (included on Studio). A full game costs 15 to 25. Exporting the same thing again is free, and making, previewing, sharing and remixing never cost credits. Every export button says the cost before you press it.
What does "Play it on Roblox" cost?
Your first test is free: one per account, with a Roblox account at least 30 days old (one per Roblox account, device and home network). After it, each test costs 0.5 credit, for your own games, any public game in the Games gallery and the featured games alike. A test is a private server on our Roblox account for about 45 minutes; you and friends with its code play together. The button says the cost before you press it. If the test never starts (Roblox refuses it, or you stop it before it's ready) you get the credit back, and stopping and starting again is a new test. Guests sign in first.
I subscribed before credits. What changes?
Nothing, until you change plan: your plan keeps its exports a month at the price you pay. Export credits you already had became credits, 1 for 1. If you switch plans, the new plan gives credits a month instead.
What is the UI Designer?
It builds a complete Roblox game UI from one prompt (title screen, HUD, shop, inventory, rewards, settings) and shows every screen and tab to browse. It's included on every plan: Free's 3 previews a day can be UIs, then 10 a day on Starter, 25 on Pro and 50 on Studio. Exporting a UI to Studio costs 2 credits. Downloading an exported UI again is free.
What is free?
Free: 3 previews a day, pay only to export. Sign in with Google or Roblox, no card: a Free account makes 3 previews a day, maps, UIs and games together (small and medium maps), and what it makes is public. To take something home, export it with credits from a pack or a plan. Exporting and buying credits need a linked Roblox account (30+ days old), and so does the free Roblox test. That's one BloxMaps account per Roblox account. Plans need none of this for exports and packs.
Who can see what I make?
On Free, what you make is public: anyone with the link can see it, with your display name and avatar, and it shows in the gallery (prompts our words filter flags stay out of it). On Starter, Pro, Studio and Studio Max you choose, for each one. Things made without an account stay in your browser. On every plan you can delete anything you made.
What happens to my maps if I cancel?
Nothing bad. Every map you made stays in your account, and everything you already exported stays in your Roblox games. Your plan ends as soon as you cancel and you're on Free: you can still open, share and remix your maps, and export with credits. Your unused credits stay too, and they can export any map, even large ones and world sections. What you make on Free after that is public.
Can I get a refund?
If something went wrong or you bought by mistake, write to [email protected] within 14 days of the payment and we'll refund it. Cancelling on its own ends your plan right away and doesn't refund the rest of the period. The details are in the Terms.
Monthly or yearly?
Yearly is paid once a year and costs the same as 10 months, so you get 2 months free (Pro: $99.90 a year instead of $9.99 a month). Both renew automatically at the same price until you cancel, and you can switch between them in the billing portal.
Do credits expire?
Pack credits never expire, even if you change or cancel your plan. A plan's credits arrive on each billing date; unused ones roll over up to 2 months' worth, and a plan's credits are used before pack credits.
When do my limits reset?
Daily limits reset at midnight UTC. A plan's credits arrive on its billing date.
How can I pay?
By card, Apple Pay, Google Pay, Link, or PayPal where it's available. Payments go through Stripe; we never see your card number. If you're under 18, ask a parent or guardian before you buy.
Can I use the maps in my games?
Yes, in your own Roblox experiences. See the Terms for the details on the models inside exports.
What is "fair use" on Pro?
Pro is for one creator making maps for their own games. Automated or shared use of one account can be slowed down or paused. Teams should pick Studio.