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Pricing

Pay once, when the game is yours

Free: 3 previews a day, pay only to export. A game is paid once, when you download its Roblox Studio file.

Not sure? Three questions

What do you make?

How many do you put in Roblox a month?

Who makes them?

For people who export every week

Yearly = 10 months' price. 2 months free. Both renew until you cancel.
Every feature

Studio

AI designs + every game system, for teams

$39.99$33.33 / month

Billed monthly. Renews every month until you cancel. $399.90 billed once a year. You save $79.98. Renews every year until you cancel.

  • Giant maps: Extra Huge, Ultra Huge & Insanely Huge, up to 4,096 studs across (7x the land of Huge)
  • Full games: a lobby + up to 4 round maps in one round-based game (murder mystery, deathrun, battle royale…)
  • 50 credits a month: about 3 full games, or every game export half price by card ($7.49)
  • 200 maps a day
  • 50 credits a month600 credits a year for exports
    50 credits = 50 small maps, 12 large maps, 6 huge maps or 3 full games a month
  • UI Designer included: 50 game UIs a day (up to 10 with AI), exported to Studio with your exports
  • Extras (data saving, Robux products, game passes, …) included on every UI you export
  • Everything in Pro: every size up to huge, worlds up to 36 sections & scenic drives
  • 5 seats: link up to 5 Studios
  • Top of the building queue

Studio Max

$0.66 a credit $79$65.83 / month

Everything in Studio, for studios that export every day: 120 credits a month1440 credits a year, the top of the building queue, 10 linked Studios.

120 credits = 120 small maps, 30 large maps, 15 huge maps or 8 full games a month.

Billed monthly. Renews every month until you cancel.$790 billed once a year. You save $158. Renews every year until you cancel.

Pro

$9.99$8.33 / month

60 maps a day (fair use) + 25 UI designs a day, 12 credits a month144 credits a year for exports, sizes up to huge, worlds up to 16 sections, priority queue.

12 credits = 12 small maps, 3 large maps or 1 huge map a month.

Full games: 15 to 25 credits, or $14.99 by card.

No giant maps or round maps, no AI designs: those are Studio.

Billed monthly. Renews every month until you cancel.$99.90 billed once a year. You save $19.98. Renews every year until you cancel.

Starter

$4.99$4.16 / month

25 maps a day + 10 UI designs, 5 credits a month60 credits a year for exports, small, medium & large maps.

5 credits = 5 small maps or 1 large map a month.

Billed monthly. Renews every month until you cancel.$49.90 billed once a year. Renews every year until you cancel.

Free

$0

3 previews a day: maps, UIs and games, together. Small & medium maps.

Pay only to export: credits from a pack or a plan.

Free creations are public: they show in the gallery.

No card needed. Sign in first.

One full game

Game export

$14.99 once
  • The whole game in one Roblox Studio file (.rbxl)
  • Its map and its UI are included
  • Shop, game passes and Robux products wired to Roblox's purchase prompts
  • Download it again any time
Make a gameFree to try

You're paying for the hosted file, the built-in monetization and updates.

Free: preview up to 3 games, maps or UIs a day. The plans build more (5 a day on Starter). You pay on the game's page when it's ready. Or pay it in credits: 15 for a game, +5 for a lobby + game, +5 for a build from a long brief or AI, at most 25; the game's page shows the exact cost first. On Studio the card price is $7.49.

The map of Candy Paradise, a pet simulator made with the Game Maker by the BloxMaps team Candy Paradise, a pet simulator made with the Game Maker by the BloxMaps team: its map and its HUD

What an export costs

Exports are paid in credits, by size and how much goes into them. Making and previewing on the site never costs credits; playing a game on Roblox costs 0.5 credit a test after your first free one. 1 credit is about $1.

ExportCredits
Small map1
Medium map2
Large map4
Huge map8
Extra Huge map (Studio)12
Ultra Huge map (Studio)16
Insanely Huge map (Studio)24
Open world (all its sections together)up to 24
UI Designer export2
Each Extra on a UI (included on Studio)1
Full game15
 + two places (lobby + game)+5
 + built from a long brief or with AI+5
 a game at most25
A game you exported, changed by chat (chat edits are free to preview)1
Play it on Roblox (a 45-minute test server of any game here; your first test is free)0.5
  • Every export button shows its cost before you press it: "Export, 4 credits".
  • Exporting the same thing again is free.
  • Plans give credits every month: Starter 5, Pro 12, Studio 50. Unused plan credits roll over up to 2 months' worth.
  • Pack credits never expire.

Weeks of work, ready in minutes

What the same thing typically takes to build yourself or to hire out, next to BloxMaps.

A mapOne custom map, small to large

Solo
2-5 daysup to 2 weeks for a large map
Hire it out
$30-$1,100+builders' quotes, small to large map
BloxMaps
1-4 credits (~$1-$4)about 1 min to build · small to large map

A game UIHUD, shop, inventory, settings and menus

Solo
~27 hoursone documented scripted UI, over 5 days
Hire it out
$35-$150freelance design; studios quote $3,000+
BloxMaps
2 credits (~$2)about 1 min to build · +1 for each Extra

A full gameMap, UI and game systems in one place

Solo
1-3 weeksfor an experienced dev; 2-3 months as a beginner
Hire it out
$1,500-$5,000freelance scripting alone; studios quote $20,000+
BloxMaps
15-25 credits (~$15-$25)1-3 min to build · the top of the range: a lobby + game, or a long brief

It's a starting point, not a finished hit: you still look it over, change what you want in Roblox Studio and publish it.

Estimates: typical public commission prices and solo build times, October 2026. Your project may differ. Robux quotes in dollars at Roblox's DevEx rate ($0.0038 a Robux). BloxMaps times are measured on our own test builds; a busy queue adds waiting. Sources:

Where these numbers come from

Solo times and hire-out prices are public quotes and guides, read October 2026; each row shows the range they give. Our build times: the map, UI and whole-game times of 1,694 of our own test builds (2026-10-06 to 2026-10-10); 9 in 10 finished within the time shown.

  1. Builder rate card (Demi, carrd) (undated): $100+ an MM2-size map, $200+ a simple map (25-50% of a baseplate), $500+ a full baseplate map; commissions take 2-3 days.
  2. Builder rate card (HT_7R, carrd) (undated): Other maps: 50,000+ Robux / $115+.
  3. Builder rate card (doodedev, carrd) (undated): a medium or large map with models and builds: $30-$100+.
  4. Builder rate card (pyrl, carrd) (undated): small maps (0-350 studs) 70K+ Robux, large maps (600-1000 studs) 200K-300K+ Robux, USD at DevEx rates (about $266+ and $760-$1,140+).
  5. DevForum: Suitable range for a new map design? (2019-08-23): 10,000-30,000 Robux for a detailed game map (about $38-$114 at DevEx).
  6. DevForum: well experienced builder for hire (2020-11-04): a map done in less than a week, working 6-8 hours on weekends.
  7. Fiverr: Roblox map and level gig (emmy_luke) (undated): small or simple maps in 2-5 days, larger ones 1-2 weeks.
  8. Playgama: How much time is needed to create a Roblox game? (2025-07-10): a medium game: 1-3 weeks for an experienced developer, 2-3 months for a beginner; a racing game's track design 30-50 hours.
  9. DevForum: UI Project pricing (2025-06-13): a scripted, animated, responsive game UI: about 27 hours over 5 days.
  10. UI designer rate card (Darkn3ss) (undated): $10 (1,000 Robux) a UI frame; complete UI systems quoted on request.
  11. UI designer rate card (blueturtle) (undated): a full UI project (many connected screens) 25k-40k Robux (about $95-$152 at DevEx).
  12. DevForum: Ssamrox UI design portfolio (2021-02-01): a full UI set (up to 4 UI elements) $35-$65; one UI element $10-$25.
  13. Cubix: How much does it cost to develop a Roblox game in 2026? (2026-07-27): agency prices: UI/UX design $3,000-$10,000; a simulator $30,000-$80,000; small games take a few weeks.
  14. DevForum: scripter for an easy simulator ($1,500 - $2,000 USD) (2020-10-14): $1,500-$2,000 to script a small simulator.
  15. DevForum: up to $5,000 USD for an experienced scripter (2021-07-09): $3,000-$5,000 to script a whole game (17 systems).
  16. Game-Ace: How to hire the best Roblox game developer (2025-11-25 (updated 2026-07-15)): Talent Hub freelancers $15-$60 an hour; a focused single-mechanic game built from scratch about $20,000.
  17. Game-Ace: How to make a Roblox game (2024-09-25 (updated 2026-07-17)): most first games ship inside 3-4 weeks of focused work.
  18. Roblox Creator Hub: Developer Exchange (2025-09-05): the standard DevEx rate is $0.0038 per Earned Robux (was $0.0035 before 2025-09-05).
Paid once

Weekend Pass

Pro for 72 hours: every size up to huge, worlds and the priority queue, plus 3 credits to export with (they never expire). Nothing renews: after 3 days you're back on Free.

$2.99 once

For accounts without a plan.

Just a map or a UI?

Credit packs are a one-time payment: nothing renews. Credits pay for exports (see the table above), they never expire, and they work on any plan, including Free. A game export already includes its map and UI.

A parent's card or a prepaid gift card (Visa, Mastercard) works.

3 creditsStart here
$2.99 once

$1.00 a credit. Never expires.

= 3 small maps or 1 medium map

5 credits
$4.99 once

$1.00 a credit. Never expires.

= 5 small maps or 1 large map

15 credits
$12.99 once

$0.87 a credit. Never expires.

= 15 small maps, 3 large maps, 1 huge map or 1 full game

40 creditsLowest price per credit
$29.99 once

$0.75 a credit. Never expires.

= 40 small maps, 10 large maps, 5 huge maps or 2 full games

Compare plans

FeatureGuestFreeStarterProStudioStudio Max
Price a month-$0 $4.99$4.16 ($49.90/yr)$9.99$8.33 ($99.90/yr)$39.99$33.33 ($399.90/yr)$79$65.83 ($790/yr)
Full games (build and preview free; export 15 to 25 credits, or $14.99 by card)Sign in 3 / day (shared)5 previews / day10 previews / day20 previews / day30 previews / day
MapsSign in3 / day (shared)25 / day60 / day200 / day200 / day
Map sizes Small, mediumSmall, mediumUp to largeUp to hugeAll, + Extra Huge, Ultra Huge & Insanely Huge (up to 4,096 studs)All, + Extra Huge, Ultra Huge & Insanely Huge (up to 4,096 studs)
Round maps per game (round-based games: murder mystery, deathrun, battle royale…) 1111Lobby + up to 4Lobby + up to 4
Worlds, scenic drives & new map types NoNoNoYesYesYes
Credits for exports (unused plan credits roll over up to 2 months)No Packs only5 / month12 / month50 / month120 / month
Credit packsNoYesYesYesYesYes
UI Designer (included on every plan; a UI export costs 2 credits)Sign in3 / day (shared)Included (10 UIs a day)Included (25 UIs a day)Included (50 UIs a day)Included (50 UIs a day)
AI UI designsNo Instant designsInstant designsInstant designs10 a day10 a day
UI Extras (data saving, Robux products, game passes, …)No 1 credit each per design1 credit each per design1 credit each per designIncludedIncluded
Building queueStandardStandardAhead of FreePriorityAhead of ProHighest
Linked StudiosNo 222510
Share & remixYesYesYesYesYesYes
Who sees what you makeOnly you Everyone (public)You chooseYou chooseYou chooseYou choose

Questions

What do I get for $14.99?

One game, exported: the Roblox Studio file (.rbxl) with its map, UI, shop and gameplay. Making and previewing it is free; you pay once on the game's page when you export it, and it downloads again any time. With credits it costs 15 (20 for a lobby + game, +5 when it was built from a long brief or with AI, at most 25); the game's page shows the exact cost and why before you press Export. On Studio the card price is $7.49.

Will my game make money?

That's up to your game and your players — BloxMaps gives you everything a monetized Roblox game needs from day one.

What are the giant map sizes?

Studio adds three sizes past Huge (1,536 studs across): Extra Huge (2,048 studs), Ultra Huge (3,072 studs) and Insanely Huge (4,096 studs). Open worlds, islands and battle royale maps fill them with more towns, roads and landmarks, and cities go up to Extra Huge. Map types built around a fixed layout (an obby, a tycoon, an interior) stay at Huge, and the map page says so. A giant map's .rbxl download has Roblox streaming switched on, so players load the land around them. They export like any map, and in the Game Maker they're for open-world, battle royale and city games.

What are round maps?

Round-based games (murder mystery, deathrun, battle royale and others) are a lobby where players wait, plus the maps the rounds are played on. Studio builds a lobby + up to 4 round maps in one game, so every round can be somewhere new. Every other plan builds 1 round map.

How do credits work?

An export costs credits by its size: a small map 1, medium 2, large 4, huge 8, and Studio's giant sizes 12 to 24. An open world costs its sections together, at most 24. A UI costs 2, plus 1 for each Extra (included on Studio). A full game costs 15 to 25. Exporting the same thing again is free, and making, previewing, sharing and remixing never cost credits. Every export button says the cost before you press it.

What does "Play it on Roblox" cost?

Your first test is free: one per account, with a Roblox account at least 30 days old (one per Roblox account, device and home network). After it, each test costs 0.5 credit, for your own games, any public game in the Games gallery and the featured games alike. A test is a private server on our Roblox account for about 45 minutes; you and friends with its code play together. The button says the cost before you press it. If the test never starts (Roblox refuses it, or you stop it before it's ready) you get the credit back, and stopping and starting again is a new test. Guests sign in first.

I subscribed before credits. What changes?

Nothing, until you change plan: your plan keeps its exports a month at the price you pay. Export credits you already had became credits, 1 for 1. If you switch plans, the new plan gives credits a month instead.

What is the UI Designer?

It builds a complete Roblox game UI from one prompt (title screen, HUD, shop, inventory, rewards, settings) and shows every screen and tab to browse. It's included on every plan: Free's 3 previews a day can be UIs, then 10 a day on Starter, 25 on Pro and 50 on Studio. Exporting a UI to Studio costs 2 credits. Downloading an exported UI again is free.

What are Extras?

Extras are ready-made game systems your exported UI can include, so its buttons really work: data saving, Robux products and game passes (purchases delivered once and saved), daily rewards, codes and more. Each one has settings on the UI page, filled in from your design. They're included with Studio. On any other plan you can unlock a single Extra on a design for 1 credit, once: exporting or downloading that design again never charges for it again.

What is free?

Free: 3 previews a day, pay only to export. Sign in with Google or Roblox, no card: a Free account makes 3 previews a day, maps, UIs and games together (small and medium maps), and what it makes is public. To take something home, export it with credits from a pack or a plan. Exporting and buying credits need a linked Roblox account (30+ days old), and so does the free Roblox test. That's one BloxMaps account per Roblox account. Plans need none of this for exports and packs.

Who can see what I make?

On Free, what you make is public: anyone with the link can see it, with your display name and avatar, and it shows in the gallery (prompts our words filter flags stay out of it). On Starter, Pro, Studio and Studio Max you choose, for each one. Things made without an account stay in your browser. On every plan you can delete anything you made.

What happens to my maps if I cancel?

Nothing bad. Every map you made stays in your account, and everything you already exported stays in your Roblox games. Your plan ends as soon as you cancel and you're on Free: you can still open, share and remix your maps, and export with credits. Your unused credits stay too, and they can export any map, even large ones and world sections. What you make on Free after that is public.

Can I get a refund?

If something went wrong or you bought by mistake, write to [email protected] within 14 days of the payment and we'll refund it. Cancelling on its own ends your plan right away and doesn't refund the rest of the period. The details are in the Terms.

Monthly or yearly?

Yearly is paid once a year and costs the same as 10 months, so you get 2 months free (Pro: $99.90 a year instead of $9.99 a month). Both renew automatically at the same price until you cancel, and you can switch between them in the billing portal.

Do credits expire?

Pack credits never expire, even if you change or cancel your plan. A plan's credits arrive on each billing date; unused ones roll over up to 2 months' worth, and a plan's credits are used before pack credits.

When do my limits reset?

Daily limits reset at midnight UTC. A plan's credits arrive on its billing date.

How can I pay?

By card, Apple Pay, Google Pay, Link, or PayPal where it's available. Payments go through Stripe; we never see your card number. If you're under 18, ask a parent or guardian before you buy.

Can I use the maps in my games?

Yes, in your own Roblox experiences. See the Terms for the details on the models inside exports.

What is "fair use" on Pro?

Pro is for one creator making maps for their own games. Automated or shared use of one account can be slowed down or paused. Teams should pick Studio.